It's a little similar to the classic 'Devour' ability (which is fitting for a race also known as The Great Devourer)
shell happily take that decks board, and you wont ever get it back without Homeward Path, and worse, trying to get rid of her will get rid of your board, too
EDIT: Some I missed (which are missing from my current log) Ancient Mew [WotC Promo (Japanese Ancient Mew Promo)]: States Nintedo instead of Nintendo at the copyright Jolteon [Jungle (Japanese Holofoil)]: Got Holo stars over the card Raikou [Neo Revelations (Japanese Holofoil)]: Got Holo stars over the card Diglet [Base Set (47/102 Common]): Sideways Energy symbol at Dig attack Water Energy [Base Set (102/102 Energy)]: Symbol & title shifted upwards against the top of the card border Caterpie [Base Set (45/102 Shadowless 1st edition Common)]: HP 40 instead of 40 HP And the pictures I forgot of the cards marked with a *: Base Machop with 1st edition symbol at the back
Exdeath, Void Warlock On the face, a 3/3 with a bit of life gain is only okay, but come the mid to late game, he transforms into a 6/3 or bigger trampler to put the game away
Just a flying dork that dies into learning
Search for Blex can fill up both your hand and graveyard, enabling whatever plans you want for just four mana and some life