If I were to tell you that, "This is a Rakdos card," thinking of the guild, and you were to argue with me that "No, it's not," thinking of the nickname for the color combination, we would both be right
when you exert him to Quest, you ready all cards in your Inkwell
This cards in a bit of a weird spot where initially, it feels like the higher power you play this card, the more valuable the payoff might be
And that you can sacrifice Spirits to add a red mana to your mana pool, which means that each noncreature spell you cast gives you the potential to cast even bigger spells next turn, or get to a double-spell turn
For better or worse, were just going to have to wait and see what Wizards has in store
With Miirym, generating Treasures allows you to cast expensive dragon creatures and copy them while keeping enough mana open for removal and counter spells