Another idea is Helm of the Host, though if I dont have a Power Matrix on the battlefield, the copys effect will destroy Themberchaud before I get a chance to attack and exert it
You have so many different creatures at your disposal, and most will come with some sort of mechanics attached, such as Reach, Vigilance, Deathtouch, Menace, or Trample, while others are token generators
If you plan on cracking packs this coming Prerelease weekend, its always worth knowing what cards are the best to find
As such, many of these cards are metagame calls, so if the meta doesnt have the right tools to punish, you might as well try out cards that make you lose
Once it becomes a creature, it can basically be destroyed by most removal spells, but it cannot be removed by sorcery-speed removal, and it's practically impossible to defeat without instant-speed removal
Grave Upheaval A mana value of 6 makes this an expensive reanimation effect in Commander, but Grave Upheaval can generate a lot of extra value by letting the creature attack that turn