Mekk-Knights bring a strong offensive presence going second and play quite nicely with the Crusadia monsters, as they don't need their Normal Summon
It can also be used to pay for certain special items within the Shop, such as new accessories
This will have a big presence on the battlefield
With 23 total Gates and modern payoffs, they can form a surprisingly smooth mana base that quietly threatens with Mazes End without warping your deck
Although these synergies rear their heads time and time again in Magic: The Gathering , they're far from the only things zombies can do
Card Name Mana Cost Type Creature Human Ranger Rarity Uncommon rules Text Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card