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You can easily upgrade First Flight with a few more flying tribal creatures and some more efficient counterspells
Ultimately that's the real fun of TCG, and we're not all losers, regardless: I'm playing a Dragonite deck at the moment, tinkering away with something that feels decidedly old-school and off-meta
Sauron can steal a creature for a turn, and pump the team at the cost of mana and life
Gate Guardian gives your field protection from all targeting Effects
Yeah, when you have a jackrabbit start against a creatureless deck and you can use this to get your guys back, its pretty good, but against a good chunk of the format, it either does nothing (no enters the battlefield ability) or helps your opponent out as well by giving them back a ton of good utility creatures