Players that hate the mechanic consider specialize as very random and impossible to anticipate whats coming next, because people wont have the effort to memorize all the outcomes. Players also criticize the client for handling all the different versions in a confusing way
Upon play, it grants all your characters and your leader +2000 power for the duration of the turn, while simultaneously providing board control by KO-ing an opponent's character with 3000 or less power
You could, for example, easily go with Ray Easygoing Firefly and have more lore value, and cheaper cost with the same Evasive keyword
If it was, would have seen BSP-2** instead of SSH
Theres a lot more skill in deckbuilding and resolving Gifts Ungiven than there is to finding three copies of the same card for Intuiton
In September, we had a new event that was like nothing done before: the Commander Summit