20 Years Of Magic: The Gathering, A Game That Changed The World , archived from the original on May 22, 2014, retrieved August 11, 2013 "Making Magic, Stages of Design"
Some players want the challenge of building a Brawl deck using an unconventional commander, others want to lean into a Universes Beyond theme, and some show up to showcase their skill and knowledge of the competitive metagame
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The system isn't perfect and it occasionally pairs you up or down to ensure you find a match, but it generally keeps things balanced and helps prevent new players with a small collection from playing against completely maxed-out decks
If morph and manifest had been introduced in the reverse order, I do believe that morph would feel more like an offshoot of manifest than manifest would feel like an offshoot of morph