Trading Post offers a lot of options to its patrons, and each benefit provides you with the cost for another option: you can discard a card to gain four life, you can pay one life to make a 0/1 Goat token, you can sacrifice a creature to return an artifact from your graveyard to your hand, or you can sacrifice an artifact to draw a card
Lifegain decks are completely unable to do what they want until this card is off the battlefield, and token decks have to be very careful about how many token creatures theyre generating, or else theyll lose to Rampaging Ferocidons triggered ability
I still had a lot of fun, yet the real adventures are ahead in the other full campaigns
His +2 to fateseal 1 is his worst ability, but it can help to increase his loyalty, and that's nice
In this format, I rate this card 3/5 (and 4.5/5 out of all the other LEGEND cards)
What else to include