Much like Friends Forever, which appeared on the Stranger Things Secret Lair cards, Background cards have a limitation, a safety valve, to stop them getting out of control
However, I think I know why
Samurott staring out over an icy mountain range surrounded by Wingulls looking like a triumphant, Narwhal king isnt all this card has going for it: Samurott feels like it could actually be fairly deadly when built into the right deck
24%inclusion 1.3lift 5.43K decks 22.5K decks Three Visits 22%inclusion -0.1lift 4.91K decks 22.5K decks Kodama's Reach 21%inclusion -0.0lift 4.66K decks 22.5K decks Harmonize 20%inclusion 0.8lift 4.50K decks 22.5K decks Explore 19%inclusion 0.3lift 4.22K decks 22.5K decks Urban Evolution 16%inclusion 0.8lift 3.68K decks 22.5K decks Splinter's Technique 15%inclusion 1.1lift 1.85K decks 12.4K decks Skyshroud Claim 13%inclusion 0.3lift 2.87K decks 22.5K decks New Generation's Technique 11%inclusion 1.2lift 2.39K decks 22.5K decks Rishkar's Expertise 11%inclusion 0.3lift 2.38K decks 22.5K decks Shared Roots 10%inclusion 0.3lift 2.33K decks 22.5K decks Mind into Matter 8.5%inclusion 0.5lift 1.37K decks 16.1K decks Cowabunga
If you expect to be able to reliably cast and trigger this then you should probably be playing it
Release Details The English version of this card is card 136/142 from Stellar Crown [SCR]