The mode a player chooses depends on how much mana they spend, mirroring the magic point (MP) gauge in traditional Final Fantasy gameplay
As referenced by IGN , senior game designer Daniel Holt said Final Fantasy games are so rich with flavor, beloved characters, and unique settings that choosing a single game as the theme provided more than enough material to design a full deck of cards around
Yet blue also grants players access to cards like Bruvac the Grandiloquent which will double the cards opponents mill
He makes Birds and lets you scry, but that just isn't enough in the format for it to be a worthwhile card to build around
Thats why when I look at most of the rest of the Final Fantasy set, I am quite happy to accept it into Magic canon
This class of characters and actions is incredibly thematic within the set itself, with appropriate characters being paired with suitable actions