Goes anywhere
Akul the Unrepentant Ambush Gigapede Baron Bertram Graywater Blacksnag Buzzard Blood Hustler Boneyard Desecrator Caustic Bronco Desperate Bloodseeker Eriette, the Beguiler Forsaken Miner Gisa, the Hellraiser Hollow Marauder Honest Rutstein Kaervek, the Punisher Kambal, Profiteering Mayor Laughing Jasper Flint Lazav, Familiar Stranger Marchesa, Dealer of Death Nezumi Linkbreaker Obeka, Splitter of Seconds Overzealous Muscle Rakdos, the Muscle Rattleback Apothecary Raven of Fell Omens Rictus Robber Rooftop Assassin Ruthless Lawbringer Satoru, the Infiltrator Servant of the Stinger The Gitrog, Ravenous Ride Tinybones, the Pickpocket Treasure Dredger Unscrupulous Contractor Vadmir, New Blood Vault Plunderer Vial Smasher, Gleeful Grenadier Vraska, the Silencer
The intent of this project is to equip players with the tools they need to communicate their preferences and arrive at a shared set of expectations
Revealed by Bleeding Cool on September 4, Secret Identity is a one mana spell that lets you temporarily turn a creature into a 1/1 Civilian with hexproof or a 3/4 hero with flying and vigilance
Evil Reawakened Rating: 3/10 Reanimation spells arent often that good in Limited, but Evil Reawakened might have the support it needs
Angraths Marauders I think the best play with Angrath's Marauders is to threaten an attack that looks nothing like lethal, slam this down in your first main phase, and end the game there and then