of this deck is group slug: that's to say it aims to bring as much pain to as many opponents as possible
They clock a 0/3 body, have power equal to your artifact count to win fast with Commander damage, have first strike and vigilance innately, and then partner to combine into other colors or leaders, like Silas Renn, Seeker Adept or stay in color but power up with Ardenn, Intrepid Archeologist
And they didnt hold back on these card designs
This is better than you think
Others are unique to Collector Boosters and do not have mechanical counterparts in Commander decks
This is 100 percent a matter of personal opinion, but to me, theres no sense in acquiring anything other than the least expensive version of a card to play with (within reasonIll pay a little more for an old-bordered version of a card, for example)