The enchantment gives every nonland card in your graveyard the escape mechanic, meaning you can recast them by paying their normal mana cost plus exiling three other cards from your graveyard as an additional cost
It's not uncommon to see some players mill as much as eight or ten cards a turn, just from untapping
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Look for opportunities to add Locations to the board when you think they'll be safe , then protect them by forcing your opponent to exert their characters with Anna and Elsa, then either remove them with efficient challenging or keep them exerted with King of Hearts
By that time, the damage is usually done
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