Few in number they may be compared to support cards for some other archetypes, but even one of these engines in play can trigger a winning surge for the proliferate player
As revealed on the Weekly MTG stream, the cards are: Cecily, Haunted Mage (Eleven, the Mage) Bjorna, Nightfall Alchemist (Lucas, the Sharpshooter) Arvinox, the Mind Flail (Mind Flayer, the Shadow) Wernog, Rider's Chaplain (Will the Wise) Sophina, Spearsage Deserter (Chief Jim Hopper) Othelm, Sigardian Outcast (Mike, the Dungeon Master) Hargilde, Kindly Runechanter (Dustin, Gadget Genius) Elmar, Ulvenwald Informant (Max, the Daredevil) Havengul Laboratory Mystery (Hawkins National Laboratory Upside Down) One very important thing to note is that, unlike the Ikoria: Lair of Behemoth Godzilla cards, or Innistrad: Crimson Vow's Dracula cards, these make absolutely no reference to their Stranger Things origins
These are copiable values of the token that other effects may copy
Mid Game If you were unable to establish a way to draw cards in the early game, this should be the number one priority
Survival of the Fittest Where Greater Good offers you the ability to churn through your deck and fill your graveyard in large, variable amounts, Survival of the Fittest offers precision
Doc Ock, Evil Inventor You want Doc Ock, Evil Inventor to make an 8/8 each turn which could be an octopus or spider, whichever is scarier to your opponent