Being a fan of the main, one-on-one competitive style of the game myself, I was not expecting a whole lot from this particular product
I think a reasonable comparison might be to Deathrite Shaman, in terms of just how disproportionately impactful it is for its cost, as well as in flexibility
The first of those cards was Mickey Mouse - Brave Little Tailor
You can't always afford to wait until your next turn to remove them
For example you might want to use a proxy to play with so you dont damage a super high value card
Even just paying one mana to turn this spell into a basic land card is going to be useful in some games, but being able to find any creature you need, especially in a format like Commander, can be the difference between winning and losing