The Final Fantasy commander decks are based out of their single games, plus each gets a sizable 25 cards designed for the specific deck
I have definitely in the past cracked a Fetch at my opponents end step out of instinct, only to then draw a Fatal Push and not be able to kill my opponents creature as I wasted my Fetchland
Unlike bestow or meld or any of the past attempts at such a mechanic, the templating of mutate leaves plenty of room to access the effect differently
Also, they cant be blocked by creatures with less power than it, which is a nice bonus
Here are my top picks: Duskmourn House of Horror Commander Deck: Endless Punishment This deck is a dream for anyone who loves horror themes and grindy value plays
Learn the Strategy: Trading Card Design Tips for Independent Artists Pillar Analysis: This combines extreme Scarcity (a rare artist proof) with irreplaceable History (signed by the creator, from a famed collection) to create a one-of-a-kind collectible