Damage Doubler Decisions Im about to break the hearts of several of my closest burn-playing buddies, but youre probably handling damage multipliers like Furnace of Rath, Torbran, Thane of Red Fell, and any other damage doublers wrong
Its pretty good, yeah, as long as youre not playing too many artifacts
Theyre not just for flavorthey give your opponent a leg up or slow down your plans, making every decision count
While that stipulation will likely exclude it from mainstream play, it could be very fun to try out in robot/alien themed decks
But among the flames, a few versions rise as the most coveted, most valuable, and most legendary
With a whopping 141 possible Commander options introduced in the set, you can expect exceptional variety and replayability