Heres how it works: If a player casts no spells on their turn, it will become night for both players the next turn
Im most excited in the shenanigans you can get up to with letting it go to the graveyard (as your Commander) and then later exiling it to grow a different creature, before sending it to the Command Zone as a replacement effect
Futureshifted cards are quite rare in Mystery Booster 2, contributing to their high value to collectors and players
But I can see this topending a kind of Rakdos removal pile that tips into control from midrange in Standard
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Graders examine four key criteria: the sharpness of the corners, the smoothness of the edges, the quality of the cards surface, and how well the art is centered