The strength of the card comes from the elusive ability trample, that already proved its power
This TMNT Commander deck seems to take this on board, and while it will surely play fine straight out of the box, it's primed for upgrades as time goes on, especially if you choose to reduce the number of colors in the deck and only build around one or two of the included Commander-eligible cards
Im also looking for commanders that fit some horror and monster movie archetypes and roles
Note that you draw the card on attack, so you can draw into an answer such as a Fog effect, bounce spell, or something similar if you want to stop the attack
The first thing you should do before starting to build it is make sure that the tribe actually has the support to make it workor, if it doesn't, know how you plan to maximize that support
We've added a ton of sweet planeswalkers to the deck, all of which care about running lots of, like Domri, Anarch of Bolas