If you want a little ramp and a little value, Solemn Simulacrum delivers
isn't a triggered ability
Blue-Red Creature (22) Tyrant of Kher Ridges Sarkhan, Soul Aflame Shivan Devastator Ragefire Hellkite Aether Channeler Ingenious Prodigy Goddric, Cloaked Reveler Kolaghan Warmonger x3 Archive Dragon x2 Dragon Whelp x3 Shivan Branch-Burner Stormkeld Prowler x4 Roc Hunter x2 Instant (8) Witchstalker Frenzy x3 Quick Study x2 Lightning Strike x3 Enchantment (3) Stasis Field x3 Artifact (1) Land (26) Swiftwater Cliffs x4 Island x11 Mountain x11 This deck plays as a typical blue-red aggro/tempo deck, with red aggressive creatures and burn, supported by some card draw in blue and late-game cards like Archive Dragon
Tuukka has the habit of putting a peculiar twist on his decks, so I wasnt at all sure what to expect
Trust me when I say there are few things more satisfying than rebuying a creature with a powerful ability doubly so when you get an extra card for your efforts
Recent builds have trimmed cards like Malevolent Rumble and Green Sun's Zenith, opting instead for maxed-out copies of Explore and Scapeshift