2012: Curses Now for a really political set of Auras that youll almost never play on yourself: Curses
Usually, fake cards, especially foils, can feel very slippery and soft, while regular cards have a texture thats hard to reproduce by regular means
Whenever an opponent casts a spell, that player loses 5 life unless they discard a card
While Control has taken a bit of a hit with the prevalence of Unholy Annex midrange decks since the Magic 30th World Championship, Day of Judgment and Regal Caracal are nice additions to the deck
Canadian Highlander: What if Commander had more rules
The cards' concept was that they essentially used energy to change the color of a spell being cast or a permanent in play with the concept being that players could do something like playing Thoughtlace on an opponent's spell to turn it blue so they can counter it with a Red Elemental Blast, or do a surprise change of color to a permanent for "protection from" purposes