A really neat little card that will overperform in certain builds
In cube you can't really have 10% of your deck as one mana discard cards as their are not enough, the options become too weak too quickly and the good ones get hoovered up very quickly
It's worth noting that these prices are taken around launch day, so theyll fluctuate considerably as more product floods the market
Whites upgrades deserve to be talked about first, as theyre really quite groundbreaking
The obviously expensive cost in both Orzhov colors drops it immensely, but it still scratches a spot here at the back place of the Top 10
With offspring, that's two damage, and it's easy to see where this is going - it's an alternate win condition in grindy games and its unearth ability means it can come back to provide that effect for one extra turn whenever it's most relevant