Thalia and The Gitrog Monster Thalia and The Gitrog Monster takes the best abilities from the commanders it combines while ditching the inherent downside of the original The Gitrog Monster
That's really good, especially if I can discard cards repeatedly with something like Tireless Tribe to Prepare it
While Duskmourn: House of Horror had some complaints about the survivors and some individual card concepts, the general sense was that the plane still had a lot of space to shine
6 Enchantress Create A Literal Land Of Enchantment Enchantress is a fairly loose archetype, but ultimately it boils down to playing a lot of enchantments and a lot of cards that care about you playing enchantments
During the Sun & Moon era, the highest HP on Ralts cards was 60, Kirlias had 80, regular Gardevoir had 130, and Gardevoir had 230
Ive got a fair number of other cards that sacrifice for profit: Im super-excited about World Shaper here, which can be sacrificed to bring back any lands that have ended up in the graveyard (such as to fuel Korvold)