But Tony starts only with 6 bounties on his permanent signature and he has VERY limited ways to replenish them (Either through revealing his Elder Sign or defeating an enemy with one of his Colts, but that requires the enemy having a bounty on them already, so it's more like recycling already put bounties than anything else), so blowing them all at once will take away his extra action, and the extra to-hit bonus on his signatures doesn't matter too much because he already has 5 Fight anyway, which is enough to be reliably accurate in combat in all but the highest difficulty settings
Many evolution decks, e.g., normal raindance decks, will depend on their support evolution Pokemon such as Drizzile or Octillery
What are filler cards, anyway
If you're looking for a Spirit Tribal deck that dabbles in Tapping, Blinking, and leans towards a more Control style, then Spirit Squadron is the deck for you
Its bold, abstract style set it apart as one of the most unique Silver Tempest pulls
Weakness: Fire (x2) Resistance: none Retreat: 1 Skiploom Grass HP70 Stage 1 Evolves from Hoppip Ability: Float Away If any damage is done to this Pokemon by attacks, flip a coin