Whether you're trying to get your Pokmon out of harm's way, disrupt your opponent's strategy, set up a specific play, or just gain more control over the game, Escape Rope is a card that can help you do it
Once you read Tarragon's card text, you'll instantly understand why fighting decks may want to rush to pick up a playset: "Put up to 4 in any combination of Fighting Pokmon and Basic Fighting Energy cards from your discard pile into your hand." That efficacy speaks for itself, as you can grab four basic energy cards, four fighting Pokmon (of any kind), or any combination thereof
+ - Creatures you control get +1/+0 and gain first strike until end of turn
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But its also worth noting here that collecting Pokemon cards can be addictive
Ultimate Guard is one of the most supportive companies in the realm of Magic for the competitive scene and I am incredibly thankful for the work they do and continue to do