For four ink you have your opponents discard two cards from their hand, putting them straight into their discard pile
The neat thing about this card in Expanded is that unlike in Standard, where it seems to be a format limiter, in Expanded, it actually increases the number of decks that can be considered viable
Rise of the Dark Realms
Specifically, I would recommend Arachnogenesis, Awakening Zone, Chasm Skulker, Fable of Wolf and Owl and Mycoloth for that
Landfall If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead
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