Some of these are problematic with the fundamentals of the format, like Karakass ability to shut off any commander at virtually no cost, or the way Trade Secrets lets you collude with an opponent to each virtually draw your deck
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno Rarity: Mythic Rare TYPE: Legendary Creature // Legendary Enchantment Creature SUBTYPE: Human Noble Warrior // Saga Demon CMC: 6 Mana cost: USD: $63.11 EUR: 76.38 TIX: 0.00 EDHREC RANK: 3603 (5/5) When Clive enters, you may discard your hand, then draw cards equal to your devotion to red
On turn 3 you cast Titanic Growth then play a pair of Forests, or if you don't have Exploration, any fetch land that can crack itself and put another into play like Evolving Wilds does the trick to bring the power on your side of the table to 20
You can't "save up" pawprint symbols from one Season spell to use on a future one, mostly because there isn't anything concrete to save up
2 - Electro, Assaulting Battery Another mono Red option, Electro, Assaulting Battery could be ideal for spellslinger decks since it stores red mana, then adds red mana as you play instants and sorceries
To replicate the experience of equipping materia to your party in the original PSX game, Cloud is able to add equipment when he is played