Flubs, the Fool It is rumored by some in Valley that Flubs is the luckiest creature alive
So the card is surprisingly good, and very much worth trying out, but it does come with real costs too that make the cards value hard to assess
Without further ado, lets have a look at some of the great new card designs from the SOC precons
Early mana rocks often make it a solid turn 2 play, and if you dont see it until turn 9 or 10, therell probably still be enough cards in play to net some solid value with your chump blocker
There are also a lot of options for what to discard on turn 3 that might be slightly better (at least in black)
Brawl Legal Vintage Not Legal Timeless Legal Commander Not Legal Pauper Not Legal Oathbreaker Not Legal Penny Not Legal Backup Plan Conspiracy (Start the game with this conspiracy face up in the command zone.) Draw an additional hand of seven cards as the game begins