16 The Council Of Four What You Do, I Do One of the stranger commanders on this list, The Council of Four is a very passive commander, one that has you sitting back and letting your opponents do their own things while you incrementally accrue more and more value
This was functional errata to preserve how the card was supposed to work: mana abilities can't be copied, but they'd still be seen to activate, so they'd use up the trigger
Worth buying for base set bulk and the opening experience
It has the Vedalken Orrery issue where you cross your fingers you untap with it, plus the Crucible of Worlds problem where its no longer unique
6 Into The Inklands Location, Location, Location Introduces Locations, a new card type that gains lore passively
Not only can Ancient Stirrings find your powerful artifacts in decks like Lantern Control and Tron, it's a cheap and efficient way to dig for all your Eldrazi