There are lots of cards in Blue and Green that can help with that plan
Core Colors of Clues
And thus, Emerald Charm was a handy solution to any global enchantments (for you younglings, those enchantments which don't enchant anything in particular, such as Form of the Dragon or Worship), a way to bring flyers down to earth, and a second use of a utility creature, all wrapped into one neat little charm
Easy Upgrades As far as upgrades go, you can probably focus on replacing big creatures with smaller rogues to lead early games
Meanwhile, the Torture side is the one you want, because if your opponents are taking non-combat damage, then theyll take an additional 2
A popular trick is to use Invasion of Alara to play Bramble Familiar's 7-mana 'Fetch Quest' Adventure for free, and build up an impossible lead