This generates enough card advantage to be worth the risk
The classic match up is any kind of draw go control deck against RDW in which the control deck is forced into being the aggressor and having to end the game as quickly as they reasonably can
Korvold, on the other hand, wants to chow down, so Ill admit theres some tension with both in the deck
I didn't build this list as a combo deck, but any deck that is designed to draw cards effectively could easily be pivoted to being a deck that wants to dig for combo pieces
Strengths and Weaknesses This deck can be rather like a glass cannon since Bello only animates permanents on your turn, which leads to great attacks and mediocre blocks, but Bello more than makes up for it with raw power
Isochron Scepter Now let's talk Isochron Scepter the artifact that turns any 2-mana instant spell, like Counterspell , into a perennial threat