Archived from the original on October 23, 2012
While most wands cast specific, predetermined spells, a wand of wonder's effect is randomly determined from a wide pool of possibilities every time it's used depending on the roll, the wand may shoot a damaging spell such as lightning bolt or fireball , turn you invisible, summon a rhino, elephant or rat that is explicitly not under your control, obscure an area with rainfall or a cloud of butterflies, shrink you or your target, make the target grow leaves, turn blue or turn to stone, or just leave you standing there in a daze while believing something amazing just happened
Without the play/draw rule, a first turn Tower is all but guaranteed to give you a decent amount of life when you're running a deck without a steady curve and it was your best defense against the antithesis of the Tower, Black Vise
Illustrated by Kipling West Part of the Reserved List Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Not Legal Modern Not Legal Brawl Not Legal Legacy Legal Comp
Land Color tag templates(None) Cabal Coffers , : Add for each Swamp you control
This list has no need of help forcing through damage