Soul Spike has only been printed once, and that was as a rare in a Magic set from 2006, so its likely to remain valuable until Wizards of the Coast either reprints it or bans Necrodominance in Modern
Building the perfect deck and collecting rare cards is all part of the fun
Given were already swinging in to draw cards and win through combat damage, I dont see why we cant make mana in the process
If it already has a number of lore counters on it that's greater than or equal to its final chapter number, however, no chapter abilities trigger
This is one of Paupers best ways to deal with go-wide strategies, making it integral to the format
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