That mileage comes in the form of stapling a superior Rampant Growth to every creature spell you cast
Lore-wise it clues you into the mind of Yawgmoth, who's now recognized as a person to the possibly unknowing audience, but also makes the player feel as though theyre some sort of dark mastermind themselves
Its true that aggro is often prominent in the early days of a new metagame with its fast and proactive gameplan
It doesn't give itself a +1/+1 bonus
The deck focuses on enchanting your opponents with a ton of different curses, each of which have strong abilities such as draining life, card draw, removal, nerfing their creatures, direct damage, copying their spells, creating creature tokens, etc
Alternatives To Using Dice While Playing MTG Magic: The Gathering is a game that involves a huge number of cards that can seriously affect health, which is why you will most likely need a lot of dice counters