Just really think about the consequences of your actions
Red/Whites equipment-heavy archetype combined with the buffs usually afforded by Green spells should make playing to the win condition fairly easy
Please refer to the pictures for the condition
Compare its 5-mana minimum investment to something like Contagion Clasp or Contagion Engine
Godo and Helm might be an easy include as well, since helm and your commander win in a few turns, with the math meaning if you have both your commander from the start of the turn before attaching helm, and have no other goblins, you activate them both after making the new one and get a total of 8 on the first turn, 72 on the following turn, and 1168 goblins on the turn after that, most likely winning the game
The set reintroduces beloved Innistrad mechanics like Flashback, tribal synergies for Zombies and Werewolves, and double-faced cardsmany of which are format staples in Commander and Modern