$0.59 Phyrexian Mite Token (012) Phyrexia: All Will Be One $0.59 City's Blessing Token Rivals of Ixalan $0.79 Zombie Token // Elf Warrior Token (0003 // 0004) Lorwyn Eclipsed Commander Decks $0.69 Poison Counter Token // Saproling Token (0013 // 0007) Lorwyn Eclipsed Commander Decks $0.35 Bird Token // Shark Token (0011 // 0016) Bloomburrow Commander Decks $0.59 Octopus Token // Rabbit Token (0014 // 0003) Bloomburrow Commander Decks $0.35 Soldier Token // Citizen Token (0008 // 0033) Bloomburrow Commander Decks $0.35 Human Token // Soldier Token (0006 // 0008) Bloomburrow Commander Decks $0.39 Elephant Token // Squid Token (0027 // 0017) Bloomburrow Commander Decks $0.79 Rabbit Token Bloomburrow $0.35 Incubator Token // Phyrexian Token (0015) Edge of Eternities Commander Decks $0.35 Bird Token // Golem Token (0003 // 0012) Edge of Eternities Commander Decks 0 results found

If Compy Swarm leaves the battlefield before its triggered ability resolves, the token will still enter the battlefield as a copy of Compy Swarm, using Compy Swarm's copiable values from when it was last on the battlefield
Dont cast it before attacking, and cards that can allow you to cast it on opponents turns arent going to help you
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Alchemist's Vial Altar of the Wretched Architects of Will Arcum's Astrolabe Assassin Gauntlet Baleful Strix Barbed Servitor Bladecoil Serpent Blood Fountain Blood Servitor Bomat Bazaar Barge Brass's Tunnel-Grinder Candy Trail Circuit Mender Clockwork Servant Combat Thresher Cryogen Relic Detective's Satchel Detention Chariot Elsewhere Flask Energy Refractor Eye of Vecna Filigree Familiar Gleaming Geardrake Glimmer Lens Golden Egg Guild Globe H.E.R.B.I.E
If youre able to keep blinking those cards turn after turn, you can keep resetting them so Kolodin automatically sees them enter the battlefield and gets them ready to attack once again