In aura and equipment decks, you want to develop strong creatures without getting out-advantaged in other aspects
So, this added upside of turning into a copy of creatures in your graveyard is pretty amazing, especially because it holds on to flying A gravedigger with Menace that can also get back enchantments is a card Id already play, and this can also get larger
Heliods Intervention (Theros Beyond Death) White already has a lot of mass removal, but Heliods Intervention offers the ability to selectively sweep the board of enemy artifacts and enchantments while leaving your own untouched at instant speed
The Sunbaked Canyon, for example, is a parched-looking area of the city with direct sunlight illuminating each building, whereas the Silent Clearing card is a picture of the Forum, which, although certainly a clearing, would have been far from silent
All five of these trigger during your upkeep
I can't be silent when I say I went through more iterations of Szarekh than I think any other card