It was a useful tool that we knew we'd need again
This deck blends: - **Big-toughness creatures** - **Explosive mill spells** - **Graveyard-based scaling threats** - **Combo finishes** --- # Primary Game Plan ### 1 Early Game Set Up You ramp and stabilize: - **Sol Ring** - **Arcane Signet** - **Dimir Signet** - **Dimir Aqueduct / Command Tower / dual lands** Drop early pressure pieces like: - **Ruin Crab** (landfall mill engine) - **Persistent Petitioners** Youre setting up for a big midgame explosion
If they're not all true as the ability resolves, you won't win the game
Hexproof Any mechanic that discourages interaction is going to put a lot of people offside, and hexproof is extremely unpopular as a result
If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal
Art by: FFFFCoffee Nanaki of Cosmo Canyon : Mana: Green (Life), Blue (Water) and Red (Fire) Legendary creature -- Cat Beast Trample, Vigilance Whenever a creature deals combat damage to you, put a limit counter on Nanaki of Cosmo Canyon