The idea is to use ramp effects to power out your towns, triggering landfall effects along the way to grow your board, and closing out with The Wandering Minstrels activated ability
Further, of that 8%, 5.8% is going to be Traditional Foil EA rares from the Commander set
The layout is as such: 10 Commons or uncommons 2 Cards of each color 1 Multicolor, artifact, or common or uncommon land 1 Rare or mythic rare 1 Future Sight frame card There is a 60% chance for a rare or mythic rare
Karlarch, meanwhile, is an extra-combat-steps Commander in the command zone
Her -2 can take over battlefields with ease as she re-casts a cool removal spell
This could be something simple like Swords to Plowshares, Ponder, or even Final Showdown