As the face Commander, Temmets strategy relies on slowly building advantages with your Zombie cards
These cards are powerful enough that they become staple cards in competitive or serious decks
Flying and haste means you're getting immediate value and you'll have somewhere to connect, and the first strike means the last mode will add to the combat damage your non-first striking creatures will deal this turn, all with some extra options on there, and not even specifying combat damage if you want to have fun pinging after-combat
Not yet broken in any other format, but threatening to be broken none-the-less
These commanders exemplify the colors' philosophy: patience, protection, and inevitability
For Pauper, it can only hit a player, as there are no (current) legal planeswalkers in the format