Posiadamy ogromny wybr akcesoriw modelarskich z firm: Games Workshop, Army Painter, Vallejo, Warlord Games itp
You've got characters swapping jobs, roles, and lots of bosses that go from Phase 1 to Phase 2
Target creature you control fights target creature an opponent controls
While it might seem odd to choose damage over the pure destruction on the rest of the list, the cost here along with the ways you can use the damage to your advantage, push it above the other entries
Some Locations give bonuses when characters visit them, others provide bonuses just for being in play
This might go a way to fixing one of the main problems I have with Lorcana at the moment: aside from a few rares in each set, most cards in most packs arent worth even the cost of the pack itself