Mist Dancer comes back from the grave with a vengeance, granting all your flying Merfolk an extra three power for the turn, and perhaps letting you close out the game
If you get Shaun, Father of Synths on the battlefield and protect him, he can produce copies of your other legendary creatures and open up a whole bunch of shenanigans for you
Given the power of some of the cards, this is a little underwhelming from a gameplay perspective
Its on theme, its on type and its giving you many options each turn
Each one is gorgeous and incredibly detailed, filled with details that carry over from card to card, and the Alt Art Gardevoir is the pinnacle of the one
This is why Sinkhole has an interaction with almost every card in the game