Only one way to find out, and that's to do what we always do on Innistrad: ignore the consequences and charge right into the darkness with no regard for personal safety or preparation whatsoever and why are you thinking let's just go Day & Night, Daybound & Nightbound Not everything on Innistrad is as it seems
That's where the Sidequest cycle came from
No immediate impact also hurts, but its another one where, if it survives, it does a lot on combat since she should be able to get in damage via first strike and screw up combat
As I said last week, the fact that you can exile 2X cards from multiple graveyards without having to hit your own nerfs some graveyard strategies pretty well without hurting your own in the least
Each card will be given a rating of 1-5
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