All these cards are included in the pre-con and have abilities that trigger during an opponents turn, forcing opponents to deal with it before the cumulative loss of life begins to affect them in the long run
Drake Youll notice there are no basic dragon tokens here
I usually try and select around eight cards for lists like this, but as with the previous colors, I may err on the side of shorter descriptions while cramming in more cards if the selection warrants it
With Commander decks, as it can only enter tapped within your first three turns, Starting Town sees its best performance in decks whose commanders naturally hit the battlefield early , ensuring the required mana is available from turn two onward
Additionally, like Destroy Evil, this card can hit Enchantments, too
It's also got mountaincycling for any of them, not just basics