These are used, in combination with outer sleeves, for double-sleeving
(Players dealt combat damage by a creature with toxic 1 also get a poison counter.) Sorcery Color tag templates(None) Sorcery (CTRL to add secondary) Deck Info Deck stats 116 pips - 77 cards 2 mana - 2 cards 33 pips - 24 cards 0 mana - 0 cards 71 pips - 49 cards 0 mana - 0 cards 68 pips - 51 cards 1 mana - 1 card 79 pips - 58 cards 0 mana - 0 cards 0 pips - 0 cards 6 mana - 6 cards Click charts to focus on cards Deck extras (0) Description This deck has no description
Reviewing Disney Lorcana If you are new to the game or returning after a few sets, this Disney Lorcana guide gives you the full picture in one place: how a turn works, what the six ink colors do, how to build a legal 60-card deck, what the current Wilds Unknown set added, and which archetypes are winning in June 2026
it is based on the Forgotten Realms campaign setting
Usually cards like this (especially in Standard) tend to force you to produce a single color, so being able to produce any color you need is a lot of utility for a small, two generic, one green enchantment
Some of these are problematic with the fundamentals of the format, like Karakass ability to shut off any commander at virtually no cost, or the way Trade Secrets lets you collude with an opponent to each virtually draw your deck