If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes
Much like the Overlord of the Hauntwoods, this blue Overlord can come down as early as turn three with its impending ability, becoming a creature after four turns pass
Shes arguably a lot smarter than her grandparent
Its flavorful, self-limiting in terms of power, and creative
Syr Konrad, The Grim: Whenever a creature goes to the graveyard, Syr Konrad is spotting it and giving thin cuts to your opponents, in a way that supercharges Valgavoth
(Prevent all damage that would be dealt to attacking creatures with hope.) All damage dealt to attacking creatures with hope is prevented, not just combat damage