These sacrifice outlets do generate more value than the black and red ones, being more intentionally picked for usefulness, because were somewhat lacking in the death trigger department outside of our commander
When evaluating the power level of a card, its always important to keep mana cost in mind
They are restricted too, so also only one copy can be in your deck
Mind's Eye If we go purely by card-drawing efficiency, Mind's Eye is one of the greatest artifacts for Commander, letting you draw at the very least three extra cards per turn as long as you have available mana
Temporal Trespass | Illustration by Clint Cearley Extra turn spells provide one of the strongest effects in the game: You get an extra turn
The exchange of life for cards has been a stalwart since Legends and its a pretty good way to make these cards feel different from their blue (and sometimes green) counterparts