Personally, I dont think it takes much digging to find a whole host of powerful and, more importantly, fun cards to play in this set
Playing lands is pretty much nonoptional even the Oops, All Spells decks run lands in the form of MDFCs
Mana Dorks 6 These tend to be weaker than usual in these builds
In both cases one of your creatures goes nuclear and deals damage equal to its power to all other creatures
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You can use this to bump a roll up or down to the desired result, giving you a little better chance for any specific result you want