Unlike the linear utilities of the previously 3 engines, which only served 1 purpose each (easy rank 3, draw power or stalling), the Mekk knight engine boasts a multipurpose role and can be used for any of the following roles: Special Summoning high ATK bodies Going into Rank 5 or Rank 8 XYZ plays Easily gaining lots of hand advantage Absorbing anywhere from 1-3 negates Now, getting to the heart of the engine, its simplest form consists of the following: 3x Mekk Knight Purple Nightfall 2-3x Mekk Knight Blue Sky 1-2x Mekk Knight Indigo Eclipse All Mekk Knights share the following clause: If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column
There are many options to choose from, with cards like Radiant Greninja providing increased draw power and Radiant Charizard giving a huge attacking boost at the end of a game
FFVII Cloud Strife Ex-SOLDIER FFVI Terra Branford Magitek Warrior FFX Tidus Star Blitzball Player FFXIII Lightning LCie Warrior 01 The party is falling apart before the final dungeon
Are Ixhel, Scion of Atraxa and Vishgraz, the Doomhive really that much better
You can also use proxies to learn how to face a certain deck, reading the cards and playing your combos will definitely help you to identify that deck's weaknesses
How did that kid not suffer permanent brain damage