Because of this, land catch-up cards strongly discourage you not to run any other forms of land ramp, as each time you ramp means it's less likely your next catch-up spell will do anything
Cards like Scar, and our number 1 card for the category coming up, are some of the biggest examples
Prices will be updated after major Standard tournaments, Standard-legal releases, and monthly thereafter
There is a very real cost (as there should be with The One Ring), since at a certain point the burden counters will be taking significant chunks of life from you, but the cards youre drawing along the way should more than offset it
I'd recommend using resources like TCGPlayer to find the market average, and then try to find listings below that, so you're at least paying cheaper than you might be
You can run this out as a 4-drop, follow up with a proliferate effect or two, and draw some cards